Arcade Flight Sim update 12/6/24
- Philip Apple
- Dec 6, 2024
- 1 min read
A lot progress has been made since the last time I showed my blog.
Most obviously, it is the changes to how the camera and plane are controlled. The mouse no longer controls movement and instead just controls the camera. The movement of plane is now controlled by the standard wasd keys. This feels alot more natural and is alot more fun to control. A side effect of this is that the player is no longer able to make a sudden 90-degree turn on a whim and must roll the plane to do a fast turn.
Additionally, the camera now reset after a certain amount of time to be behind the player again. This way, the player doesn't lose track of which way they are facing in relation to the movement,
Additional functions have been added to the bomb. Now when the player selects the bomb, indicators pop up showing the player where the bomb is going to be.
The ability to switch weapons has also been added. A visual indicator for the switch hasn't been added yet.

The player now has sa prite in the mini-map.

The Code
Bomb Indicator
Camera reset
Weapon Switching
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