top of page
Search

Super Slam Jam Dev Log 4

  • Writer: Philip Apple
    Philip Apple
  • Jan 16
  • 1 min read

Hello and welcome back to my blog. The project is currently sprinting toward the finish line. Although I missed the end-of-year window, the project doesn’t have much work left to be done. Right now, the game is, in a sense, feature-complete. I’ve added all the core features I wanted to, and all that’s really left is bug squashing and getting some art and animation assets in place. This means that, hopefully by late January and hopefully not February a playtest should be in order before launching the game.

New and Improved Court



New Ball Management System


I've added a ball management system that prevents the ball from going out of bounds.


New Game Setting Menu


There is now a menu that allow change the in-game settings


Auto Team Sorter

I started work on sorting team fuctioanity all though it isn't finished as of yet.


That's All For Now

That's all for now. By my next blog, I hope to announce a play test of this game, so we shall see. I've also begun laying the groundwork for my next project. For a hint on what inspired it, let's just say. "Your fruit killing skills are remakable"

 
 
 

Recent Posts

See All
Super Slam Jam Dev Log 5

So I think the time has finally come. I expect in the next two or three weeks to definitely have a playtest ready. As of now there really isn’t any more features to add; anything else really would jus

 
 
 

Comments


bottom of page