Super Slam Jam Dev Log 1
- Philip Apple
- Oct 17
- 1 min read
Hello and welcome back to my blog. Now this isn't Task Force Sovereign, and you'd be right. Task Force Sovereign is currently being out on the backlog. The reason being is that I told myself I wanted to release my first game this year on Steam, and way things are going TF SV isn't going to be ready in any form for that. TFSV is a long-term project, but there is a saying, "perfect is the enemy of good. "
While I'd like TF SV to be my main focus, I'd rather build my portfolio with smaller projects that showcase what I can do. Super Slam Jam is the first in this endeavor.
SUPER SLAM JAM
What is Super Slam Jam? Super Slam Jam is a multiplayer first-person arcade basketball game inspired by old NES and N64 arcade sports games. The goal is for to be a game where you and a few buddies can get into a game a duel it off in hopefully a fast fast-paced, chaotic sport battle, zany power-ups included.
Main Menu and Prototype Lobby System
Here's a look at the main menu and the Among Us-inspired lobby system.
Current Gameplay Abilities
Showcase of all the current gameplay abilities, including sprint, a fatigue system, a short throw, and a long throw.
That's It For Now
That's all we have to show for now. For the blog, I should have a team system and a scoring operation. When all that's ready, I believe the game should be ready to be tested to iron out the system more.
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