Task Force Sovereign Dev Log 1
- Philip Apple
- Jan 24
- 2 min read
Today I'm proud to announce the first dev log in and I hope to have many more for hopefully my first Steam game.
What is Task Force Sovereign?
TF Sovereign is third a tactical shooter inspired by Socom and Ghost Recon. I aim to blend authentic feeling game mechanics with more traditional arcade shooter mechanics.


Arcade Flight
I made the decision to indefinitely pause my work on the arcade flight sim. I set a goal for myself to release my first project on Steam this year, and I don't think I possess the skill set to properly finish that project in a way that meets my standard for placing it on Steam.
Main Menu
This is an idea of what I want my main menu to look like. My idea is that it will play various army marches with footage of in-game cutscenes and b-roll footage.
Locomotion
Locomotion for this game is going to be rather basic. There won't be any sliding or diving like you might find in the latest Call of Duty. I may change my mind in the future, but for the time being, this serves as a good reference for what I want it to look like once the alpha is done..
Future Plans
My current goal is focusing on multiplayer because the logic and systems for multiplayer can be backported to single-player. Single-player will be my primary focus for this project, with multiplayer taking a back burner once I get all the systems I need for single-player finished.
Goals For Next Blog
My goal for the next blog is to have my weapon logic finished and all the features for it.
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