Task Force Sovereign Dev Log 14
- Philip Apple
- Aug 22
- 1 min read
Hello and welcome back to the biweekly blog. The progress over the past two weeks has been slow but steady. Not alot of flashy details to show, but small gameplay tweaks that round out the experience.
Spread
I've added spread to my game. This decision doesn't come lightly, as my original thought was bullet must come and hit where the muzzle is pointed. This is still my preference; however, I realized that I wanted to encourage players to use my first-person mode instead of sticking to third person. So I decided that as a trade-off, for a more situational awareness player who uses third person will get spread add to whenever they fire.
Damage Falloff
It's exactly what it sounds like.
Working Scoreboard
After many weeks I finally got the scoreboard working
Scorecard
I've added a scorecard to my game. It's not ready and still buggy, so I have alot of work to do.
That's all for this week. I hope for the blog to have respawn working have my score system prototype fully working.
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